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ASCII monsters: don't draw stun stars for Mutant Ivy
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@ -1345,7 +1345,7 @@ EX bool drawMonsterType(eMonster m, cell *where, const shiftmatrix& V1, color_t
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#if CAP_SHAPES
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#if CAP_SHAPES
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if(among(m, moTortoise, moWorldTurtle) && where && where->stuntime >= 3)
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if(among(m, moTortoise, moWorldTurtle) && where && where->stuntime >= 3)
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drawStunStars(V, where->stuntime-2);
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drawStunStars(V, where->stuntime-2);
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else if (among(m, moTortoise, moWorldTurtle) || m == moPlayer || (where && !where->stuntime)) ;
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else if (among(m, moTortoise, moWorldTurtle, moMutant) || m == moPlayer || (where && !where->stuntime)) ;
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else if(where && !(isMetalBeast(m) && where->stuntime == 1))
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else if(where && !(isMetalBeast(m) && where->stuntime == 1))
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drawStunStars(V, where->stuntime);
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drawStunStars(V, where->stuntime);
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