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ASCII monsters: don't draw stun stars for Mutant Ivy

This commit is contained in:
Jesse Ruderman 2021-07-17 02:24:38 -07:00
parent bfe81feb2c
commit c24e32de7c

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@ -1345,7 +1345,7 @@ EX bool drawMonsterType(eMonster m, cell *where, const shiftmatrix& V1, color_t
#if CAP_SHAPES #if CAP_SHAPES
if(among(m, moTortoise, moWorldTurtle) && where && where->stuntime >= 3) if(among(m, moTortoise, moWorldTurtle) && where && where->stuntime >= 3)
drawStunStars(V, where->stuntime-2); drawStunStars(V, where->stuntime-2);
else if (among(m, moTortoise, moWorldTurtle) || m == moPlayer || (where && !where->stuntime)) ; else if (among(m, moTortoise, moWorldTurtle, moMutant) || m == moPlayer || (where && !where->stuntime)) ;
else if(where && !(isMetalBeast(m) && where->stuntime == 1)) else if(where && !(isMetalBeast(m) && where->stuntime == 1))
drawStunStars(V, where->stuntime); drawStunStars(V, where->stuntime);