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removed the functions queuechr -- use queuestr now
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@@ -2954,9 +2954,9 @@ bool celldrawer::draw_shmup_monster() {
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if(ths && h && WDIM == 3) {
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if(items[itOrbSword])
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queuechr(swordpos(m->pid, false, 1), vid.fsize * 2, '+', iinf[itOrbSword].color);
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queuestr(swordpos(m->pid, false, 1), vid.fsize * 2, "+", iinf[itOrbSword].color);
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if(items[itOrbSword2])
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queuechr(swordpos(m->pid, true, 1), vid.fsize * 2, '+', iinf[itOrbSword2].color);
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queuestr(swordpos(m->pid, true, 1), vid.fsize * 2, "+", iinf[itOrbSword2].color);
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}
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if(ths && keyresult[cpid]) {
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