From 6b781bc0d8a4a55fc6e5eec83045e00ecaa03207 Mon Sep 17 00:00:00 2001 From: Jesse Ruderman Date: Mon, 19 Jul 2021 02:14:01 -0700 Subject: [PATCH] Cursed Canyon no longer generates monsters in walls --- landgen.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/landgen.cpp b/landgen.cpp index ae392a4c..68916878 100644 --- a/landgen.cpp +++ b/landgen.cpp @@ -2632,6 +2632,7 @@ EX void giantLandSwitch(cell *c, int d, cell *from) { c->monst = moHexer; c->item = pick(itCurseWeakness, itCurseDraining, itCurseWater, itCurseFatigue, itCurseRepulsion, itCurseGluttony); } + break; } }