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fixup
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@@ -1212,7 +1212,7 @@ void create_game() {
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playermoved = false;
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ray::want_use = 2;
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ray::exp_decay_poly = 200;
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ray::max_iter() = 200;
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ray::max_iter_current() = 200;
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mapeditor::drawplayer = false;
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// sightranges[geometry] = 1;
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