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fixed the Slime cheese in the Wetland
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@@ -911,7 +911,7 @@ bool pcmove::attack() {
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if(m == moRusalka) {
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changes.ccell(cwt.at);
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if(cwt.at->wall == waNone) cwt.at->wall = waShallow;
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else if(cwt.at->wall == waShallow) cwt.at->wall = waDeepWater;
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else if(cwt.at->wall == waShallow || isAlch(cwt.at->wall)) cwt.at->wall = waDeepWater;
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}
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changes.ccell(c2);
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// salamanders are stunned for longer time when pushed into a wall
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