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more movei
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@@ -530,7 +530,7 @@ void moved() {
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cwt.spin = neighborId(centerover, cwt.at);
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flipplayer = true;
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}
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animateMovement(cwt.at, centerover, LAYER_SMALL, NODIR);
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animateMovement(match(cwt.at, centerover), LAYER_SMALL);
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cwt.at = centerover;
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save_memory();
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return;
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