From bf108b671b4b14498220e0d5e50cad5a7b99ecb1 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Tue, 20 Feb 2018 22:17:47 +0100 Subject: [PATCH] reversed aura when vid.alpha <= -1 --- graph.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/graph.cpp b/graph.cpp index 58bd7623..3bb865cf 100644 --- a/graph.cpp +++ b/graph.cpp @@ -2288,7 +2288,7 @@ void drawaura() { for(int r=0; r<=AURA; r++) for(int z=0; z<11; z++) { float rr = (M_PI * 2 * r) / AURA; - float rad0 = rad * facs[z]; + float rad0 = vid.alpha > -1 ? rad * facs[z] : rad / facs[z]; int rm = r % AURA; cx[r][z][0] = rad0 * sin(rr); cx[r][z][1] = rad0 * cos(rr);