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refactored to use isDie if applicable
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@@ -1601,7 +1601,7 @@ void celldrawer::draw_features() {
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poly_outline = OUTLINE_DEFAULT;
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}
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else if(among(c->wall, waRichDie, waHappyDie)) {
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else if(isDie(c->wall)) {
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color_t col = darkena(winf[c->wall].color, 0, 0xFF);
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ld footphase;
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