diff --git a/game.cpp b/game.cpp index 4b5e3086..b7ca7fab 100644 --- a/game.cpp +++ b/game.cpp @@ -6197,7 +6197,7 @@ bool collectItem(cell *c2, bool telekinesis) { #endif else if(c2->item == itOrbSafety) { playSound(c2, "pickup-orb"); // TODO safety - items[c2->item] += 7; + items[c2->item] = 7; if(shmup::on) shmup::safety = true; else