From bd2bc5a97adf4dc814c32f19074a22f6f873e9a9 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Mon, 10 Feb 2025 19:02:09 +0100 Subject: [PATCH] rogueviz::ads:: in DS game, set resource to none to be safe --- rogueviz/ads/ds-game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/rogueviz/ads/ds-game.cpp b/rogueviz/ads/ds-game.cpp index 1f4f9ebc..68b208ee 100644 --- a/rogueviz/ads/ds-game.cpp +++ b/rogueviz/ads/ds-game.cpp @@ -22,7 +22,7 @@ struct rock_generator { ads_object* add(transmatrix T) { auto r = std::make_unique (oRock, nullptr, ads_matrix(T, cshift), 0xFFFFFFFF); - r->shape = &shape_disk; + r->shape = &shape_disk; r->resource = rtNone; auto res = &*r; rocks.emplace_back(std::move(r)); return res;