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newlands:: some theming

This commit is contained in:
Zeno Rogue 2018-12-25 12:51:42 +01:00
parent dda147c173
commit bc27e10dc9
2 changed files with 9 additions and 9 deletions

View File

@ -778,9 +778,9 @@ monstertype minf[motypes] = {
"for a long time. This attack can destroy other Raiders if it hits them."}, "for a long time. This attack can destroy other Raiders if it hits them."},
{ '@', 0xC00000, "Red Jelly", jellydesc}, { '@', 0xC00000, "Red Jelly", jellydesc},
{ '@', 0x0000C0, "Blue Jelly", jellydesc}, { '@', 0x0000C0, "Blue Jelly", jellydesc},
{ 'B', 0xE07000, "Brown Bug", NODESCYET}, { 'B', 0xE07000, "Bronze Beast", NODESCYET},
{ 'B', 0xE07060, "Acid Bird", NODESCYET}, { 'B', 0xE07060, "Acid Bird", NODESCYET},
{ 'W', 0xA04060, "Variant Warrior", NODESCYET}, { 'W', 0xA04060, "Mutant", NODESCYET},
{ 'W', 0xC04040, "Falling Dog", NODESCYET}, { 'W', 0xC04040, "Falling Dog", NODESCYET},
{ 'B', 0x40C040, "Western Hawk", NODESCYET}, { 'B', 0x40C040, "Western Hawk", NODESCYET},
@ -1246,8 +1246,8 @@ itemtype iinf[ittypes] = {
{ '*', 0x20C0C0, "Brownie", { '*', 0x20C0C0, "Brownie",
"Tasty cookie." "Tasty cookie."
}, },
{ '*', 0x20C0C0, "West Treasure", NODESCYET}, { '$', 0xF0C0C0, "Meteorite", NODESCYET},
{ '*', 0xC020C0, "Variant Treasure", NODESCYET}, { '*', 0x30FF30, "Shining Gem", NODESCYET},
{ 'o', 0x703800, "Orb of Intensity", NODESCYET}, { 'o', 0x703800, "Orb of Intensity", NODESCYET},
{ 'o', 0x80D080, "Orb of Gravity", NODESCYET}, { 'o', 0x80D080, "Orb of Gravity", NODESCYET},
@ -1633,9 +1633,9 @@ const landtype linf[landtypes] = {
"somehow. In the meantime, its memory has been cleared, since the 'remove faraway cells from the memory'" "somehow. In the meantime, its memory has been cleared, since the 'remove faraway cells from the memory'"
" option was on." " option was on."
}, },
{ 0xA04060, "Brownian", NODESCYET}, { 0x804000, "Brown Islands", NODESCYET},
{ 0xA04060, "West Wall", NODESCYET}, { 0xA04060, "Free Fall", NODESCYET},
{ 0xA04060, "Variant", NODESCYET} { 0x30FF30, "Irradiated Field", NODESCYET}
}; };
vector<landtacinfo> land_tac = { vector<landtacinfo> land_tac = {

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@ -1252,11 +1252,11 @@ bool drawMonsterType(eMonster m, cell *where, const transmatrix& V, color_t col,
queuepoly(VFISH, shShark, darkena(col, 0, 0xFF)); queuepoly(VFISH, shShark, darkena(col, 0, 0xFF));
else if(m == moEagle || m == moParrot || m == moBomberbird || m == moAlbatross || else if(m == moEagle || m == moParrot || m == moBomberbird || m == moAlbatross ||
m == moTameBomberbird || m == moWindCrow || m == moTameBomberbirdMoved || m == moTameBomberbird || m == moWindCrow || m == moTameBomberbirdMoved ||
m == moSandBird || m == moAcidBird) { m == moSandBird) {
ShadowV(V, shEagle); ShadowV(V, shEagle);
queuepoly(VBIRD, shEagle, darkena(col, 0, 0xFF)); queuepoly(VBIRD, shEagle, darkena(col, 0, 0xFF));
} }
else if(m == moSparrowhawk || m == moWestHawk) { else if(among(m, moSparrowhawk, moWestHawk, moAcidBird)) {
ShadowV(V, shHawk); ShadowV(V, shHawk);
queuepoly(VBIRD, shHawk, darkena(col, 0, 0xFF)); queuepoly(VBIRD, shHawk, darkena(col, 0, 0xFF));
} }