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virtualRebase for hyperpoints (not transmatrices)
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1
hyper.h
1
hyper.h
@@ -710,6 +710,7 @@ namespace shmup {
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bool boatAt(cell *c);
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void virtualRebase(cell*& base, transmatrix& at, bool tohex);
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void virtualRebase(cell*& base, hyperpoint& h, bool tohex);
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void virtualRebase(shmup::monster *m, bool tohex);
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transmatrix calc_relative_matrix(cell *c, cell *c1, const hyperpoint& point_hint);
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transmatrix calc_relative_matrix(cell *c, cell *c1, int direction_hint);
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