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rogueviz::ads:: fixed help for lands, and right-clikc object for helps
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ba3674f078
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@ -125,7 +125,7 @@ int generate_mouseovers() {
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auto& ci = ci_at[w.first];
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auto& ci = ci_at[w.first];
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mouseovers = land_name(w.first);
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mouseovers = land_name(w.first);
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titlecolor = help_color(w.first);
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titlecolor = help_color(w.first);
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help = get_land_help(c);
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help = get_land_help(w.first);
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switch(ci.type) {
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switch(ci.type) {
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case wtDestructible: case wtSolid:
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case wtDestructible: case wtSolid:
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@ -151,6 +151,7 @@ string get_main_help() {
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"Good luck!\n\nSee the Guided Tour for more explanation about how de Sitter spacetime used in this game works.";
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"Good luck!\n\nSee the Guided Tour for more explanation about how de Sitter spacetime used in this game works.";
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else return
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else return
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"Explore the world, shoot asteroids and enemies, collect treasures and resources. The more treasures you collect, the harder the game becomes. Good luck!\n\n"
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"Explore the world, shoot asteroids and enemies, collect treasures and resources. The more treasures you collect, the harder the game becomes. Good luck!\n\n"
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"Right-click objects while paused for more information about them.\n\n"
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"See the Guided Tour for more explanation about how anti-de Sitter spacetime used in this game works.";
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"See the Guided Tour for more explanation about how anti-de Sitter spacetime used in this game works.";
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}
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}
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