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	ray:: GLES textures are not precise enough for via_texture ):
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		| @@ -164,8 +164,16 @@ struct raycaster : glhr::GLprogram { | |||||||
|   }; |   }; | ||||||
| #endif | #endif | ||||||
|  |  | ||||||
|  | #ifdef GLES_ONLY | ||||||
|  | bool m_via_texture = false; | ||||||
|  | bool wall_via_texture = false; | ||||||
|  | static const bool can_via_texture = false; /* textures are not precise enough ): */ | ||||||
|  | #else | ||||||
| bool m_via_texture = true; | bool m_via_texture = true; | ||||||
| bool wall_via_texture = true; | bool wall_via_texture = true; | ||||||
|  | static const bool can_via_texture = true; | ||||||
|  | #endif | ||||||
|  |  | ||||||
|  |  | ||||||
| raycaster::raycaster(string vsh, string fsh) : GLprogram(vsh, fsh) { | raycaster::raycaster(string vsh, string fsh) : GLprogram(vsh, fsh) { | ||||||
|     println(hlog, "assigning"); |     println(hlog, "assigning"); | ||||||
|   | |||||||
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