@@ -377,7 +377,6 @@ namespace reg3 {
void draw() override {
sphereflip = Id;
if(!sightranges[geometry]) sightranges[geometry] = 3;
// for(int i=0; i<S6; i++) queuepoly(ggmatrix(cwt.at), shWall3D[i], 0xFF0000FF);
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