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numerical_minefield option -- not yet changed in menu

This commit is contained in:
Zeno Rogue 2022-05-17 09:34:58 +02:00
parent 228c3e9866
commit b9fd64e1d9
2 changed files with 15 additions and 4 deletions

View File

@ -1366,6 +1366,8 @@ bool celldrawer::set_randompattern_floor() {
return true;
}
EX bool numerical_minefield;
void celldrawer::draw_features() {
char xch = winf[c->wall].glyph;
#if CAP_SHAPES
@ -1610,10 +1612,18 @@ void celldrawer::draw_features() {
case waMineOpen: {
int mines = countMinesAround(c);
if(numerical_minefield) {
if(mines) {
string label = its(mines);
queuestr(V, mines >= 10 ? .5 : 1, label, minecolors[mines%10], 8);
}
}
else {
if(mines >= 10)
queuepoly(V, cgi.shBigMineMark[ct6], darkena(minecolors[(mines/10) % 10], 0, 0xFF));
if(mines)
queuepoly(V, cgi.shMineMark[ct6], darkena(minecolors[mines%10], 0, 0xFF));
}
break;
}

View File

@ -2327,6 +2327,7 @@ EX int config3 = addHook(hooks_configfile, 100, [] {
addsaver(vid.fixed_facing_dir, "fixed facing dir", 90);
param_b(vid.fixed_yz, "fixed YZ", true);
param_b(frustum_culling, "frustum_culling");
param_b(numerical_minefield, "numerical_minefield");
param_b(draw_sky, "draw sky", true);
param_f(linepatterns::parallel_count, "parallel_count")
->editable(0, 24, 1, "number of parallels drawn", "", 'n');