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reverted the unintentional change which caused holes to appear in the platforms on Ivory Tower
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@ -4110,7 +4110,7 @@ EX namespace dungeon {
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if(rdepths[3]) {
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if(rdepths[3]) {
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c->wall = waPlatform;
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c->wall = waPlatform;
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}
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}
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if(!rdepths[2] && !rdepths[4] && !rdepths[1]) {
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else if(!rdepths[2] && !rdepths[4] && !rdepths[1]) {
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c2 = c;
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c2 = c;
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c3 = c;
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c3 = c;
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gen_around(c);
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gen_around(c);
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