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turns out we already had a JELLY achievement
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@ -216,7 +216,7 @@ void achievement_collection(eItem it, int prevgold, int newgold) {
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if(it == itTerra) achievement_gain("TERRAC1");
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if(it == itRuins) achievement_gain("RUIN1");
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if(it == itSwitch) achievement_gain("JELLY1");
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if(it == itSwitch) achievement_gain("JELLZ1");
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}
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// 32
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@ -287,7 +287,7 @@ void achievement_collection(eItem it, int prevgold, int newgold) {
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if(it == itTerra) achievement_gain("TERRAC2");
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if(it == itRuins) achievement_gain("RUIN2");
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if(it == itSwitch) achievement_gain("JELLY2");
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if(it == itSwitch) achievement_gain("JELLZ2");
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}
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if(q == (inv::on ? 50 : 25)) {
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@ -354,7 +354,7 @@ void achievement_collection(eItem it, int prevgold, int newgold) {
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if(it == itTerra) achievement_gain("TERRAC3");
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if(it == itRuins) achievement_gain("RUIN3");
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if(it == itSwitch) achievement_gain("JELLY3");
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if(it == itSwitch) achievement_gain("JELLZ3");
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}
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if(q == 50 && !inv::on) {
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@ -418,7 +418,7 @@ void achievement_collection(eItem it, int prevgold, int newgold) {
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if(it == itTerra) achievement_gain("TERRAC4");
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if(it == itRuins) achievement_gain("RUIN4");
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if(it == itSwitch) achievement_gain("JELLY4");
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if(it == itSwitch) achievement_gain("JELLZ4");
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}
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if(it == itOrbYendor) {
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