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tour:: ENTER/BACKSPACE now checks whether a subgame is one with gamestack::pushed(), not with geometry || nonbitrunc (more general)

This commit is contained in:
Zeno Rogue 2018-07-23 23:38:30 +02:00
parent 19ac4dd945
commit b9796c86ba

View File

@ -90,7 +90,7 @@ bool handleKeyTour(int sym, int uni) {
int flags = slides[currentslide].flags;
if((sym == SDLK_RETURN || sym == SDLK_KP_ENTER) && (!inhelp || (flags & QUICKSKIP))) {
popScreenAll();
if(geometry || nonbitrunc) {
if(gamestack::pushed()) {
return_geometry();
if(!(flags & QUICKGEO)) return true;
}
@ -102,7 +102,7 @@ bool handleKeyTour(int sym, int uni) {
return true;
}
if(sym == SDLK_BACKSPACE) {
if(geometry || nonbitrunc) {
if(gamestack::pushed()) {
pop_game();
if(!(flags & QUICKGEO)) return true;
}