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	fixed the PTM version of Brown Islands
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		| @@ -2519,7 +2519,7 @@ void setdist(cell *c, int d, cell *from) { | ||||
|     if(c->land == laClearing && !tactic::on) setland(c, laOvergrown); | ||||
|     if(c->land == laWhirlpool && !tactic::on && !yendor::on) setland(c, laOcean); | ||||
|     if(c->land == laCamelot && !tactic::on) setland(c, laCrossroads); | ||||
|     if(c->land == laBrownian && !tactic::on && !chaosmode) setland(c, laOcean); | ||||
|     if(c->land == laBrownian && !chaosmode) setland(c, laOcean); | ||||
|      | ||||
|     if(chaosmode && !c->land && isize(currentlands)) { | ||||
|       if(chaosmode == 3) setland(c, currentlands[hrand(isize(currentlands))]); | ||||
|   | ||||
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