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racing:: you can no more start moving by pressing GO before the time starts
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@ -32,6 +32,8 @@ map<cell*, int> rti_id;
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string track_code = "OFFICIAL";
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string track_code = "OFFICIAL";
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transmatrix straight;
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int race_try;
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int race_try;
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void apply_seed() {
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void apply_seed() {
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@ -1580,7 +1580,7 @@ void movePlayer(monster *m, int delta) {
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if(abs(mdx) > abs(mturn)) mturn = -mdx;
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if(abs(mdx) > abs(mturn)) mturn = -mdx;
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mdx = mdy = 0;
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mdx = mdy = 0;
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facemouse = shotkey = dropgreen = false;
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facemouse = shotkey = dropgreen = false;
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if(ticks < racing::race_start_tick) mgo = 0;
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if(ticks < racing::race_start_tick || !racing::race_start_tick) mgo = 0;
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}
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}
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#endif
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#endif
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