push Statue/Fire with Orb of Winter

This commit is contained in:
Zeno Rogue
2020-09-16 23:49:17 +02:00
parent 313204f732
commit b782452a4a
4 changed files with 7 additions and 7 deletions
+1 -1
View File
@@ -734,7 +734,7 @@ bool pcmove::after_escape() {
cell*& c2 = mi.t;
if(c2->wall == waBigStatue && !c2->monst && !nonAdjacentPlayer(c2, cwt.at) && fmsMove) {
if(!canPushStatueOn(cwt.at)) {
if(!canPushStatueOn(cwt.at, P_ISPLAYER)) {
if(vmsg()) {
if(isFire(cwt.at))
addMessage(XLAT("You have to escape first!"));