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no more ambushes on compasses (matters in HG)
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parent
5ec818a820
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3
game.cpp
3
game.cpp
@ -6505,6 +6505,9 @@ int ambushSize(cell *c, eItem what) {
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if(ambushval)
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if(ambushval)
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return ambushval;
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return ambushval;
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switch(what) {
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switch(what) {
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case itCompass:
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return 0;
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case itHunting:
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case itHunting:
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return min(min(qty, max(33-qty, 6)), 15);
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return min(min(qty, max(33-qty, 6)), 15);
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