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more OOP-style standard dialogs
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12
pattern2.cpp
12
pattern2.cpp
@@ -1783,7 +1783,7 @@ EX namespace patterns {
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EX void edit_rwalls() {
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if(WDIM == 2) return;
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dialog::editNumber(rwalls, 0, 100, 10, 50, XLAT("probability of a wall (%)"), "");
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dialog::reaction = [] { stop_game(); start_game(); };
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dialog::get_di().reaction = [] { stop_game(); start_game(); };
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}
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EX int generateCanvas(cell *c) {
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@@ -2115,7 +2115,7 @@ EX namespace patterns {
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6, 0xFFFFFFFF, 0x101010FF, 0x404040FF, 0x808080FF, 0x800000FF, unsigned(linf[laCanvas].color >> 2) << 8
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};
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dialog::openColorDialog(c, canvasbacks);
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dialog::reaction = [instant] () {
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dialog::get_di().reaction = [instant] () {
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if(instant) {
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stop_game();
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whichCanvas = 'g';
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@@ -2128,7 +2128,7 @@ EX namespace patterns {
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canvasback = c >> 8;
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}
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};
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dialog::reaction_final = edit_rwalls;
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dialog::get_di().reaction_final = edit_rwalls;
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}
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else if(uni == 'i') {
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if(instant)
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@@ -2171,8 +2171,8 @@ EX namespace patterns {
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dialog::edit_string(color_formula, "formula", s);
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dialog::extra_options = dialog::parser_help;
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dialog::reaction_final = [instant] () {
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dialog::get_di().extra_options = dialog::parser_help;
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dialog::get_di().reaction_final = [instant] () {
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if(instant) stop_game();
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whichCanvas = 'f';
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if(instant) {
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@@ -3102,7 +3102,7 @@ EX namespace linepatterns {
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dialog::addColorItem(name, lp->color, 'a'+(id++));
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dialog::add_action([lp] () {
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dialog::openColorDialog(lp->color, NULL);
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dialog::dialogflags |= sm::MAYDARK | sm::SIDE;
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dialog::get_di().dialogflags |= sm::MAYDARK | sm::SIDE;
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});
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}
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else {
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