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https://github.com/zenorogue/hyperrogue.git
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more OOP-style standard dialogs
This commit is contained in:
14
geom-exp.cpp
14
geom-exp.cpp
@@ -690,7 +690,7 @@ EX void menuitem_binary_width(char key) {
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dialog::addSelItem(XLAT("binary tiling width"), fts(vid.binary_width), key);
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dialog::add_action([] {
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dialog::editNumber(vid.binary_width, 0, 2, 0.1, 1, XLAT("binary tiling width"), "");
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dialog::reaction = [] () {
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dialog::get_ne().reaction = [] () {
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#if CAP_TEXTURE
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texture::config.remap();
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#endif
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@@ -705,7 +705,7 @@ EX void menuitem_nilwidth(char key) {
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dialog::addSelItem(XLAT("Nil width"), fts(nilv::nilwidth), key);
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dialog::add_action([] {
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dialog::editNumber(nilv::nilwidth, 0.01, 2, 0.1, 1, XLAT("Nil width"), "");
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dialog::reaction = ray::reset_raycaster;
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dialog::get_ne().reaction = ray::reset_raycaster;
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dialog::bound_low(0.01);
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});
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}
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@@ -719,7 +719,7 @@ EX void edit_stretch() {
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"Value of 0 means not stretched, -1 means S2xE or H2xE (works only in the limit). (Must be > -1)"
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)
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);
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dialog::reaction = [] { if(abs(stretch::factor+1) < 1e-3) stretch::factor = -.9; ray::reset_raycaster(); };
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dialog::get_ne().reaction = [] { if(abs(stretch::factor+1) < 1e-3) stretch::factor = -.9; ray::reset_raycaster(); };
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}
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#if HDR
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@@ -1013,7 +1013,7 @@ EX void showEuclideanMenu() {
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dialog::addSelItem(XLAT("Z-level height factor"), fts(vid.plevel_factor), 'Z');
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dialog::add_action([] {
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dialog::editNumber(vid.plevel_factor, 0, 2, 0.1, 0.7, XLAT("Z-level height factor"), "");
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dialog::reaction = ray::reset_raycaster;
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dialog::get_ne().reaction = ray::reset_raycaster;
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});
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}
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else if(mhybrid) {
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@@ -1067,7 +1067,7 @@ EX void showEuclideanMenu() {
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);
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dialog::bound_low(0);
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dialog::bound_up(1);
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dialog::extra_options = [] () { rots::draw_underlying(true); };
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dialog::get_di().extra_options = [] () { rots::draw_underlying(true); };
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});
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}
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#endif
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@@ -1086,11 +1086,11 @@ EX void showEuclideanMenu() {
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dialog::add_action([] {
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dialog::editNumber(bounded_mine_quantity, 0, bounded_mine_max, 1, (bounded_mine_max+5)/10,
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XLAT("number of mines"), "");
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dialog::reaction = [] {
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dialog::get_ne().reaction = [] {
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if(bounded_mine_quantity < 0) bounded_mine_quantity = 0;
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if(bounded_mine_quantity > bounded_mine_max) bounded_mine_quantity = bounded_mine_max;
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};
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dialog::reaction_final = [] {
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dialog::get_ne().reaction_final = [] {
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bounded_mine_percentage = bounded_mine_quantity * 1. / bounded_mine_max;
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stop_game();
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start_game();
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