From b6b32d2c2b58b4dd88b550330eafefb97b0434ec Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Sat, 28 May 2022 18:44:42 +0200 Subject: [PATCH] fixed sl2 rendering --- drawing.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/drawing.cpp b/drawing.cpp index e1fe9028..1446b439 100644 --- a/drawing.cpp +++ b/drawing.cpp @@ -700,8 +700,13 @@ void dqi_poly::gldraw() { current_display->set_all(ed, sl2 ? 0 : V.shift); glhr::set_index_sl(V.shift + M_PI * min_slr * hybrid::csteps / cgi.psl_steps); } + else if(sl2) { + current_display->set_all(ed, 0); + glhr::set_index_sl(V.shift); + } else { - current_display->set_all(ed, V.shift); + current_display->set_all(ed, sl2 ? 0 : V.shift); + glhr::set_index_sl(V.shift + M_PI * min_slr * hybrid::csteps / cgi.psl_steps); } bool draw = color;