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3D:: disabled the Thumper animation
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@ -4589,7 +4589,7 @@ void drawcell(cell *c, transmatrix V, int spinv, bool mirrored) {
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asciicol = wcol;
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if(c->wall == waThumperOn) {
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if(c->wall == waThumperOn && DIM == 2) {
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ld ds = fractick(160);
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for(int u=0; u<5; u++) {
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ld rad = hexf * (.3 * (u + ds));
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