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hyperbolic_celldistance algorithm implemented for all hyperbolic tilings (minor bugs known in irregular, still ugly in bitrunc a45)

This commit is contained in:
Zeno Rogue
2018-09-23 13:56:00 +02:00
parent 7b4bdbea1c
commit b5542c66ba
4 changed files with 102 additions and 66 deletions

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@@ -189,6 +189,8 @@ void precalc() {
floorrad0 = hexvdist * .9,
floorrad1 = rhexf * .8;
}
set_sibling_limit();
}
transmatrix xspinpush(ld dir, ld dist) {