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https://github.com/zenorogue/hyperrogue.git
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starbattle:: undo, lines have fixed colors, nicer lines, and other minor improvements
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626999525e
commit
b50c32e775
@ -9,7 +9,9 @@
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namespace hr {
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EX namespace sumotron {
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EX namespace starbattle {
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eWall empty = waChasm;
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bool in = false;
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@ -17,7 +19,7 @@ bool dialog_shown = false;
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bool view_errors = false;
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bool view_lines = true;
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bool view_regions = false;
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bool view_regions = true;
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int stars_per_line = 1;
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int stars_per_region = 1;
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@ -40,7 +42,19 @@ struct starwalker : cellwalker {
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}
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};
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using line_t = vector<starwalker>;
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bool stop_undo;
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vector<reaction_t> undos;
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void push_stop() {
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undos.push_back([] { stop_undo = true; });
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}
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struct line_t {
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vector<starwalker> cells;
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color_t color;
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};
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vector<line_t> lines;
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starwalker rev(starwalker sw) {
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@ -54,6 +68,11 @@ starwalker change_flip(starwalker sw) {
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return sw;
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}
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starwalker add_step(starwalker sw) {
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sw += wstep;
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return rev(sw);
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}
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enum ePenMode {
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pmSolve,
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pmDraw,
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@ -61,6 +80,14 @@ enum ePenMode {
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pmWalls
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};
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hyperpoint adjust(starwalker sw) {
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if(!(sw.at->type & 1)) return C0;
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hyperpoint h1 = currentmap->adj(sw.at, sw.spin) * C0;
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auto swr = rev(sw);
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hyperpoint h2 = currentmap->adj(swr.at, swr.spin) * C0;
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return normalize(C0 * 2 + h1 + h2);
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}
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void create_lines() {
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set<starwalker> used;
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lines.clear();
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@ -75,22 +102,39 @@ void create_lines() {
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if(used.count(sw) || used.count(rev(sw))) continue;
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starwalker sw0 = sw;
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vector<starwalker> line;
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line_t line;
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line.color = ((hrand(0xFFFFFF) << 8) | 0x80808080) & 0xEFEFEF80;
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bool even = true;
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while(true) {
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if(sw.at->type & 1) even = false;
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line.push_back(sw);
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line.cells.push_back(sw);
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used.insert(sw);
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sw += wstep;
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sw = rev(sw);
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sw = add_step(sw);
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if(!sdata.count(sw.at)) break;
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if(sw == sw0) break;
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}
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lines.push_back(line);
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if(even) for(auto li: line) used.insert(change_flip(li));
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if(even) for(auto li: line.cells) used.insert(change_flip(li));
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}
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}
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void add_to_puzzle(cell *c) {
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sdata[c] = stardata{color_t(0xFFFFFF), false, false};
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c->wall = waNone;
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c->land = laCanvas;
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}
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void remove_from_puzzle(cell *c) {
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sdata.erase(c);
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c->wall = waChasm;
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c->land = laNone;
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}
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void save_undo(cell *c) {
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auto old = sdata[c];
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undos.push_back([c, old] { sdata[c] = old; });
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}
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void init_starbattle() {
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for(cell *c: currentmap->allcells())
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sdata[c] = stardata{color_t(0xFFFFFF), false, false};
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@ -100,7 +144,9 @@ void init_starbattle() {
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ePenMode pen = pmSolve;
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bool draw_star(cell *c, const shiftmatrix& V) {
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if(!in || !sdata.count(c)) return false;
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if(!in) return false;
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if(c->wall == waSea) c->wall = waChasm;
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if(!sdata.count(c)) return false;
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auto& sd = sdata[c];
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c->wall = waNone;
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@ -145,18 +191,12 @@ color_t new_region() {
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color_t extregion;
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vector<color_t> linecolors = {
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0xFF000040, 0x0000FF40, 0x00FF0040,
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0xFFFF0040, 0xFF00FF40, 0x00FFFF40,
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0xFFD50040, 0x40806040
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};
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void draw_line(line_t& li, color_t col) {
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vid.linewidth *= 10;
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for(auto& lii: li) {
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for(auto& lii: li.cells) {
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for(const shiftmatrix& V: current_display->all_drawn_copies[lii.at])
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if(sdata.count(lii.peek()))
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queueline(V*C0, V*currentmap->adj(lii.at, lii.spin)*C0, col);
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queueline(V*adjust(lii), V*currentmap->adj(lii.at, lii.spin)*adjust(add_step(lii)), col);
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}
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vid.linewidth /= 10;
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}
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@ -165,25 +205,29 @@ void starbattle_puzzle() {
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clearMessages();
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if(currentmap->gamestart()->wall == waSea)
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if(currentmap->gamestart()->wall == waChasm)
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init_starbattle();
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getcstat = '-';
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cmode = 0;
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if(dialog_shown) cmode = sm::SIDE | sm::DIALOG_STRICT_X | sm::MAYDARK;
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dynamicval d1(vid.use_smart_range);
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dynamicval d2(vid.smart_range_detail);
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if(euclid) {
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vid.use_smart_range = 2;
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vid.smart_range_detail = 2;
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}
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gamescreen(0);
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if(view_lines && mouseover) {
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int lci = 0;
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initquickqueue();
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int dir = neighborId(mouseover, mouseover2);
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// int dir = neighborId(mouseover, mouseover2);
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for(auto& li: lines) {
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bool has = false;
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for(auto& lii: li) if(lii.at == mouseover && (dir == -1 || lii.spin == dir || rev(lii).spin == dir)) has = true;
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for(auto& lii: li.cells) if(lii.at == mouseover /* && (dir == -1 || lii.spin == dir || rev(lii).spin == dir) */) has = true;
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if(has) {
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draw_line(li, linecolors[lci]);
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lci++;
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lci %= isize(linecolors);
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draw_line(li, li.color);
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}
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}
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quickqueue();
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@ -205,11 +249,15 @@ void starbattle_puzzle() {
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}
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for(auto& li: lines) {
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int sc = 0;
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for(auto& lii: li) if(sdata[lii.at].starred) sc++;
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if(sc < stars_per_line)
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for(auto& lii: li.cells) if(sdata[lii.at].starred) sc++;
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if(sc < stars_per_line) {
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draw_line(li, 0x0000FF80);
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if(sc > stars_per_line)
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draw_line(li, (li.color & 0xFFFFFF00) | 0x10);
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}
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if(sc > stars_per_line) {
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draw_line(li, 0xFF000080);
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draw_line(li, (li.color & 0xFFFFFF00) | 0x10);
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}
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}
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quickqueue();
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}
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@ -254,6 +302,21 @@ void starbattle_puzzle() {
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dialog::addBreak(100);
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dialog::addItem("undo", 'z');
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dialog::add_action([] {
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stop_undo = true;
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while(stop_undo && !undos.empty()) {
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stop_undo = false;
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undos.back()();
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undos.pop_back();
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}
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while(!stop_undo && !undos.empty()) {
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stop_undo = false;
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undos.back()();
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undos.pop_back();
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}
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});
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dialog::addItem("save this puzzle", 'S');
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dialog::add_action([] {
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mapstream::saveMap("starbattle.lev");
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@ -299,10 +362,14 @@ void starbattle_puzzle() {
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keyhandler = [] (int sym, int uni) {
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handlePanning(sym, uni);
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dialog::handleNavigation(sym, uni);
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if(among(sym, '-', SDLK_F1) && !holdmouse) push_stop();
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if(sym == SDLK_F1 && mouseover && !holdmouse) {
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cell *c = mouseover;
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if(pen == pmSolve) {
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if(!sdata.count(c)) return;
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save_undo(c);
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auto& sd = sdata[c];
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sd.illegal = !sd.illegal;
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if(sd.illegal) sd.starred = false;
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@ -311,6 +378,7 @@ void starbattle_puzzle() {
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}
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if(pen == pmCreate) {
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if(!sdata.count(c)) return;
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save_undo(c);
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auto& sd = sdata[c];
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extregion = sd.region;
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}
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@ -318,20 +386,21 @@ void starbattle_puzzle() {
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mapeditor::dt_erase(mouseh);
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}
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if(pen == pmWalls) {
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if(!sdata.count(c)) return;
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if(c == currentmap->gamestart()) return;
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sdata.erase(c);
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c->wall = waSea;
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c->land = laNone;
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create_lines();
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holdmouse = true;
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extregion = 0;
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if(!sdata.count(c)) return;
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if(c == currentmap->gamestart()) return;
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save_undo(c);
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undos.push_back([c] { add_to_puzzle(c); create_lines(); });
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remove_from_puzzle(c);
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create_lines();
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}
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}
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if(sym == '-' && mouseover && !holdmouse) {
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cell *c = mouseover;
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if(pen == pmSolve) {
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if(!sdata.count(c)) return;
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save_undo(c);
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auto& sd = sdata[c];
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sd.starred = !sd.starred;
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if(sd.starred) sd.illegal = false;
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@ -340,6 +409,7 @@ void starbattle_puzzle() {
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}
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if(pen == pmCreate) {
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if(!sdata.count(c)) return;
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save_undo(c);
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auto& sd = sdata[c];
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sd.region = extregion = new_region();
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}
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@ -348,42 +418,46 @@ void starbattle_puzzle() {
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holdmouse = true;
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}
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if(pen == pmWalls) {
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if(sdata.count(c)) return;
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c->wall = waNone;
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c->land = laCanvas;
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sdata[c] = stardata{color_t(0xFFFFFF), false, false};
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create_lines();
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holdmouse = true;
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extregion = 1;
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if(sdata.count(c)) return;
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undos.push_back([c] { remove_from_puzzle(c); create_lines(); });
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add_to_puzzle(c);
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create_lines();
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}
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}
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if(mouseover && mousepressed) {
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cell *c = mouseover;
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if(pen == pmSolve) {
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if(!sdata.count(c)) return;
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save_undo(c);
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auto& sd = sdata[c];
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if(extregion >= 2)
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if(extregion >= 2) {
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sd.illegal = extregion == 3;
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else
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if(sd.illegal) sd.starred = false;
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}
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else {
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sd.starred = extregion == 1;
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if(sd.starred) sd.illegal = false;
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}
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}
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if(pen == pmWalls && extregion == 1) {
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if(sdata.count(c)) return;
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c->wall = waNone;
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c->land = laCanvas;
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sdata[c] = stardata{color_t(0xFFFFFF), false, false};
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undos.push_back([c] { remove_from_puzzle(c); create_lines(); });
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add_to_puzzle(c);
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create_lines();
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}
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if(pen == pmWalls && extregion == 0) {
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if(!sdata.count(c)) return;
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if(c == currentmap->gamestart()) return;
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sdata.erase(c);
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c->wall = waSea;
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c->land = laNone;
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save_undo(c);
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undos.push_back([c] { add_to_puzzle(c); create_lines(); });
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remove_from_puzzle(c);
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create_lines();
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}
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if(pen == pmCreate) {
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if(!sdata.count(c)) return;
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save_undo(c);
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auto& sd = sdata[c];
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sd.region = extregion;
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}
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@ -401,7 +475,7 @@ void launch() {
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/* setup */
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stop_game();
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specialland = firstland = laCanvas;
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canvas_default_wall = waSea;
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canvas_default_wall = waChasm;
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start_game();
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screens[0] = starbattle_puzzle;
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@ -411,8 +485,6 @@ void launch() {
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vid.linequality = 2;
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patterns::whichShape = '9';
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vid.use_smart_range = 2;
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vid.smart_range_detail = 2;
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showstartmenu = false;
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mapeditor::drawplayer = false;
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