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fixed a crash when changing wall quality in some geometries
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1
reg3.cpp
1
reg3.cpp
@ -1117,6 +1117,7 @@ EX namespace reg3 {
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target->zebraval = 0;
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return;
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}
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generate_cellrotations();
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auto& cr = cgi.cellrotations;
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if(evmemo.empty()) {
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println(hlog, "starting");
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