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shmup:: count_pauses is now reset to 0, and also not displayed in standard shmup
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@@ -2581,7 +2581,7 @@ EX void turn(int delta) {
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in_pause = true;
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in_pause = true;
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if(!(racing::on && !racing::started() && !racing::finished())) {
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if(!(racing::on && !racing::started() && !racing::finished())) {
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count_pauses++;
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count_pauses++;
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addMessage(XLAT("Pauses: %1 of %2 allowed", its(count_pauses), its(racing::pause_limit)));
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if(racing::on) addMessage(XLAT("Pauses: %1 of %2 allowed", its(count_pauses), its(racing::pause_limit)));
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}
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}
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}
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}
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if(racing::on) {
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if(racing::on) {
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@@ -211,6 +211,7 @@ EX void initgame() {
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clearing::direct = 0;
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clearing::direct = 0;
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clearing::imputed = 0;
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clearing::imputed = 0;
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rosephase = 0;
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rosephase = 0;
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shmup::count_pauses = 0;
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if(firstland == laElementalWall) cwt.at->land = randomElementalLand();
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if(firstland == laElementalWall) cwt.at->land = randomElementalLand();
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