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reworked 3D vision
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@@ -430,6 +430,9 @@ void fix_mouseh() {
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void handlekey(int sym, int uni) {
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if(uni == '=') { stereo::mode = stereo::eStereo((1 + stereo::mode) % 3); return; }
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if(uni == '+') switchGL();
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if(callhandlers(false, hooks_handleKey, sym, uni)) return;
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keyhandler(sym, uni);
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