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gamescreen updated in rogueviz
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@@ -290,7 +290,7 @@ void rugframe() {
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void show() {
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cmode = sm::SIDE | sm::MAYDARK;
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gamescreen(0);
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gamescreen();
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dialog::init("Pentagonal Exploration");
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auto add_key = [] (char c, int a, int b) {
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dialog::addBoolItem(lalign(0, "based on {",a,",",b,"}"), global_v == a && global_w == b, c);
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