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gamescreen updated in rogueviz
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@@ -164,7 +164,7 @@ void edit_fifteen() {
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auto ss = mapstream::save_start();
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ss->item = itGold;
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gamescreen(0);
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gamescreen();
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ss->item = itNone;
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dialog::init("Fifteen Puzzle", iinf[itPalace].color, 150, 100);
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