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gamescreen updated in rogueviz
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@@ -199,7 +199,8 @@ bool hide_random = false;
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int last_seed = 0;
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EX void show_menu() {
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gamescreen(1);
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cmode = sm::DARKEN;
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gamescreen();
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dialog::init(XLAT("dual geometry puzzles"));
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dialog::addHelp(XLAT("move both characters to marked squares at once!"));
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dialog::addBreak(100);
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