From b2f9038cd4b3e7b699b6926bd3d3be4f75cf7909 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Sat, 17 Dec 2022 17:31:05 +0100 Subject: [PATCH] fixed default eyepos in sph_in_low --- geometry.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/geometry.cpp b/geometry.cpp index f7a511da..23a7a556 100644 --- a/geometry.cpp +++ b/geometry.cpp @@ -1299,13 +1299,13 @@ EX void switch_always3() { } vid.camera = 0; vid.eye = 0; - if(sph_in_euc() || sph_in_hyp()) { + if(sph_in_low()) { vid.depth = 0; vid.wall_height = -1; - vid.eye = 0.5; + vid.eye = -0.5; if(inverted_embedding) { vid.wall_height = 1.4; - vid.eye = -0.2; + vid.eye = 0.2; vid.depth = 0.5; } }