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ads-game:: display other frames of reference while paused

This commit is contained in:
Zeno Rogue
2022-09-17 15:16:04 +02:00
parent 38b817187e
commit b1baf393ba
5 changed files with 73 additions and 26 deletions

View File

@@ -194,6 +194,7 @@ void crash_ship() {
}
void handle_crashes() {
if(paused) return;
vector<ads_object*> missiles;
vector<ads_object*> rocks;
vector<ads_object*> resources;