diff --git a/classes.cpp b/classes.cpp index 920022d1..b5174b43 100644 --- a/classes.cpp +++ b/classes.cpp @@ -274,6 +274,10 @@ const char *blizzarddesc = "Unfortunately winter has come (maybe because only the monks knew how to stop the golems, and they were said to had escaped earlier with some of the jewels). " "The tribe has frozen to death, altars got covered with snow and ice. Only ice golems still guard them waiting for the spring."; +const char *crystaldesc = + "Yes, this is definitely a crystal. A very regular crystalline structure.\n\n" + "This land has been designed to test various geometries, and it does not appear during a normal gameplay." + const char *NODESC = "No description yet."; const char *NODESCYET = "No description yet."; const char *GENDERSWITCH = NODESC; @@ -1197,7 +1201,7 @@ itemtype iinf[ittypes] = { { 'o', 0x3080D0, "Orb of Change", "This ranged Orb will transform the target monster into one without any special powers. It also stuns them for one turn. " "Does not affect multi-tile monsters."}, - { '!', 0x80FF00, "Glowing Crystal", NODESC}, + { '!', 0x80FF00, "Glowing Crystal", crystaldesc}, }; // --- wall types --- @@ -1559,7 +1563,7 @@ const landtype linf[landtypes] = { { 0x207068, "Hunting Ground", huntingdesc}, { 0xE2725B, "Terracotta Army", terraldesc}, { 0xE2725B, "Terracotta Army", terraldesc}, - { 0x80FF00, "Crystal World", NODESCYET} + { 0x80FF00, "Crystal World", crystaldesc} }; #define LAND_OVER 57