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2.5D: changed Desert sky colors
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parent
a27419cf97
commit
b14aeedcf4
12
sky.cpp
12
sky.cpp
@ -208,6 +208,14 @@ void celldrawer::draw_ceiling() {
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}
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break;
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case laDesert:
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col = 0x2020C0;
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skycol = 0x8080FF;
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if(emeraldval(c) / 4 == 11) {
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queuepolyat(V * zpush(cgi.SKY+1), cgi.shSun, 0xFFFF00FF, PPR::SKY);
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}
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break;
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case laFrog:
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col = 0x4040FF;
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skycol = 0x8080FF;
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@ -220,10 +228,10 @@ void celldrawer::draw_ceiling() {
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skycol = col = c->landparam ? 0xFF2010 : 0x000020;
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break;
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case laDesert:
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/* case laDesert:
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col = 0x4040FF;
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skycol = (0xCDA98F & 0xFEFEFE) / 2;
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break;
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break; */
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case laAlchemist:
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skycol = col = fcol;
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