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do not show Reptile Tail
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@ -1512,7 +1512,7 @@ EX bool drawMonsterType(eMonster m, cell *where, const transmatrix& V1, color_t
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queuepoly(VAHEAD, cgi.shReptileHead, darkena(col, 0, 0xFF));
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queuepoly(VAHEAD, cgi.shReptileEye, darkena(col, 3, 0xFF));
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queuepoly(VAHEAD * Mirror, cgi.shReptileEye, darkena(col, 3, 0xFF));
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queuepoly(VABODY, cgi.shReptileTail, darkena(col, 2, 0xFF));
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if(GDIM == 2) queuepoly(VABODY, cgi.shReptileTail, darkena(col, 2, 0xFF));
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return false;
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}
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