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do not show Reptile Tail

This commit is contained in:
Zeno Rogue 2019-09-28 14:18:23 +02:00
parent 77aa05c3f9
commit b1273dd704

View File

@ -1512,7 +1512,7 @@ EX bool drawMonsterType(eMonster m, cell *where, const transmatrix& V1, color_t
queuepoly(VAHEAD, cgi.shReptileHead, darkena(col, 0, 0xFF)); queuepoly(VAHEAD, cgi.shReptileHead, darkena(col, 0, 0xFF));
queuepoly(VAHEAD, cgi.shReptileEye, darkena(col, 3, 0xFF)); queuepoly(VAHEAD, cgi.shReptileEye, darkena(col, 3, 0xFF));
queuepoly(VAHEAD * Mirror, cgi.shReptileEye, darkena(col, 3, 0xFF)); queuepoly(VAHEAD * Mirror, cgi.shReptileEye, darkena(col, 3, 0xFF));
queuepoly(VABODY, cgi.shReptileTail, darkena(col, 2, 0xFF)); if(GDIM == 2) queuepoly(VABODY, cgi.shReptileTail, darkena(col, 2, 0xFF));
return false; return false;
} }