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rogueviz:: changed texture twidth to 4096
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@@ -185,6 +185,7 @@ void dialog_add_latex(string s, color_t col, int size) {
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gen_latex(pmStartAll, s, 600);
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gen_latex(pmStartAll, s, 600);
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auto& tex = textures[fn];
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auto& tex = textures[fn];
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tex.original = true;
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tex.original = true;
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tex.twidth = 4096;
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println(hlog, "rt = ", tex.readtexture(fn));
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println(hlog, "rt = ", tex.readtexture(fn));
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for(int y=0; y<tex.theight; y++)
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for(int y=0; y<tex.theight; y++)
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for(int x=0; x<tex.twidth; x++) {
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for(int x=0; x<tex.twidth; x++) {
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