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crossbow:: checkmate rule
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@@ -338,6 +338,8 @@ EX void checkmove() {
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}
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#endif
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if(!canmove && bow::crossbow_mode()) canmove = bow::have_bow_target();
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if(!canmove) {
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achievement_final(true);
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if(cmode & sm::NORMAL) showMissionScreen();
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