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3d:: mapeditor works
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@@ -734,7 +734,7 @@ namespace mapeditor {
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break;
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case 6:
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c->land = laCanvas;
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c->wall = waNone;
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c->wall = DIM == 3 ? waWaxWall : waNone;
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c->landparam = paintwhat >> 8;
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break;
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case 4:
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