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Orbs of Impact and Recall.
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@@ -795,8 +795,8 @@ EX color_t orb_auxiliary_color(eItem it) {
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if(it == itOrbFriend || it == itOrbDiscord) return 0xC0C0C0;
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if(it == itOrbFrog) return 0xFF0000;
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if(it == itOrbImpact) return 0xFF0000;
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if(it == itOrbPhasing) return 0xFF0000;
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if(it == itOrbDash) return 0xFF0000;
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if(it == itOrbPhasing) return 0xFFFF80;
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if(it == itOrbDash) return 0x8080FF;
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if(it == itOrbFreedom) return 0xC0FF00;
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if(it == itOrbPlague) return 0x409040;
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if(it == itOrbChaos) return 0xFF00FF;
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@@ -1127,9 +1127,9 @@ EX bool drawItemType(eItem it, cell *c, const shiftmatrix& V, color_t icol, int
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queuepolyat(Vit*Mirror, shape, dark, prio);
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if (it == itOrbEnergy)
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queuepolyat(Vit*Mirror, shape, col, prio);
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if (it == itOrbIntensity)
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if (it == itOrbIntensity || it == itOrbImpact)
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queuepolyat(Vit, cgi.shDiskM, 0x80, prio);
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if (it == itOrbSafety || it == itOrbFreedom)
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if (it == itOrbSafety || it == itOrbFreedom || it == itOrbRecall)
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queuepolyat(Vit, cgi.shDiskSq, 0x80, prio);
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}
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}
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