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fixed the Elemental Planes

This commit is contained in:
Zeno Rogue 2018-02-12 20:23:07 +01:00
parent 164953cded
commit afd412f982

View File

@ -1009,6 +1009,7 @@ eLand getLandForList(cell *c) {
}
bool isLandIngame(eLand l) {
if(isElemental(l)) l = laElementalWall;
if(isLandValid(l) < 2)
return false;
if(l == laWildWest)