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fixed the Elemental Planes
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@ -1009,6 +1009,7 @@ eLand getLandForList(cell *c) {
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}
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}
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bool isLandIngame(eLand l) {
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bool isLandIngame(eLand l) {
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if(isElemental(l)) l = laElementalWall;
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if(isLandValid(l) < 2)
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if(isLandValid(l) < 2)
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return false;
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return false;
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if(l == laWildWest)
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if(l == laWildWest)
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