Merge pull request #468 from josephcsible/orb-treasure-gap

Add a setting for a gap between orbs and treasures
This commit is contained in:
Zeno Rogue
2025-10-09 08:13:18 +02:00
committed by GitHub
2 changed files with 8 additions and 1 deletions
+2 -1
View File
@@ -487,7 +487,7 @@ EX void draw_crosshair() {
return;
}
EX bool less_in_portrait, less_in_landscape;
EX bool less_in_portrait, less_in_landscape, orb_treasure_gap;
EX string mode_description() {
string md;
@@ -655,6 +655,7 @@ EX void drawStats() {
rows = rowspace / buttonsize; if(!rows) return;
int coltaken = 0;
for(int z=0; z<4; z++) {
if(z == 1 && orb_treasure_gap) coltaken++;
if(z == 2 && !portrait) {
if(coltaken > columns) { vid.killreduction++; continue; }
coltaken = 0;