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Add a setting for a gap between orbs and treasures

This commit is contained in:
Joseph C. Sible
2025-10-05 19:08:25 -04:00
parent 8b7e82b460
commit af8dfe7fa3
2 changed files with 7 additions and 1 deletions

View File

@@ -1224,6 +1224,11 @@ EX void initConfig() {
{"icons", ""},
}, "orb display mode", 'o');
param_b(orb_treasure_gap, "orb_treasure_gap", false)
->editable("gap between orbs and treasures", 'G')
-> help("If set, a gap row will be left between orbs and treasures in the HUD")
-> set_reaction([] { vid.killreduction = 0; });
param_b(less_in_landscape, "less_in_landscape", false)
->editable("less items/kills in landscape", 'L')
-> help("If set, only the important items and kills will be shown")