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Add a setting for a gap between orbs and treasures
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@@ -1224,6 +1224,11 @@ EX void initConfig() {
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{"icons", ""},
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}, "orb display mode", 'o');
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param_b(orb_treasure_gap, "orb_treasure_gap", false)
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->editable("gap between orbs and treasures", 'G')
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-> help("If set, a gap row will be left between orbs and treasures in the HUD")
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-> set_reaction([] { vid.killreduction = 0; });
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param_b(less_in_landscape, "less_in_landscape", false)
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->editable("less items/kills in landscape", 'L')
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-> help("If set, only the important items and kills will be shown")
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