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mirror of https://github.com/zenorogue/hyperrogue.git synced 2025-01-23 07:27:07 +00:00
This commit is contained in:
Zeno Rogue 2019-10-27 02:48:50 +01:00
parent 0320b07496
commit af5d961b1d
3 changed files with 12 additions and 3 deletions

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@ -3572,3 +3572,12 @@ Geometries:
Other: Other:
- fixed empty config files incorrectly loaded - fixed empty config files incorrectly loaded
2019-10-27 02:48 Version 11.2g:
- fixed worm/tentacle movement
- prevented Gadflies, Hunting Dogs, Vine Beasts, and messenger Gulls from appearing after using Orb of Safety
- Thumpers now attract monsters with special movement rules
- fixed boat graphics
- ray: configurable reflective walls; fixed Euclidean bitruncated honeycomb
- fixed the crashes on generation of 3D elliptic spaces and 3D Crystal
- fixed confusion when moving through 3D elliptic spaces

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@ -3092,8 +3092,8 @@ EX void computePathdist(eMonster param) {
int limit = gamerange(); int limit = gamerange();
for(int qb=0; qb < isize(pathq); qb++) { for(int qb=0; qb < isize(pathq); qb++) {
int fd = reachedfrom[qb] + 3;
cell *c = pathq[qb]; cell *c = pathq[qb];
int fd = reachedfrom[qb] + c->type/2;
if(c->monst && !isBug(c) && !(isFriendly(c) && !c->stuntime)) { if(c->monst && !isBug(c) && !(isFriendly(c) && !c->stuntime)) {
pathqm.push_back(c); pathqm.push_back(c);
continue; // no paths going through monsters continue; // no paths going through monsters

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@ -13,8 +13,8 @@
#define _HYPER_H_ #define _HYPER_H_
// version numbers // version numbers
#define VER "11.2f" #define VER "11.2g"
#define VERNUM_HEX 0xA806 #define VERNUM_HEX 0xA807
#include "sysconfig.h" #include "sysconfig.h"
#include "classes.h" #include "classes.h"